THE DUELIST GENESIS(601)
Release Date: 4/19/2008
5 cards per pack, 30 packs per box
Includes 80 cards:
1 Holographic Rare
5 Ultra Rare
9 Super Rare
18 Rare
48 Common
Features:
- As a continuation of the
Starter Deck 2008, the booster pack is the newest expansion
- A Duelist Genesis is a booster that shows the new start of a new series.
- Including a new rule element as well as a new monster category make their appearance. Duel Strategies will evolve!
- The Cover Card is "Stardust Dragon"
Spolier en cours:
TDGS-JP001
Oneshot Booster
Earth/Machine/1/0/0
At the turn when you successfully summoned a monster, this card can be special summon from hand. Release this card, destroy an opponent's monster that had battled with your monster during this turn.
TDGS-JP002
Nitro Synchro
Fire/Machine - Tuner/2/300/100
When this card is sent to Graveyard when used for Synchro summoned of a [Nitro] Synchro monster, draw a card from your deck.
TDGS-JP003
Bolt Hedgehog
Earth/Beast/2/800/800
When there is a face-up Tuner monster on your field, you can special summon this card from your Graveyard. When this card special summoned by this effect leaves the field, remove this card from the game.
Super Rare
TDGS-JP004
Dead Guardna
Dark/Warrior/4/0/1900
When a monster on your field is target of attack, change the target to this card instead. Also, when this card is destroyed and sent to Graveyard, choose a monster on opponent's field and decrease its attack strength by 1000 until end of turn.
TDGS-JP005
Shield Warrior
Earth/Warrior/3/800/1600
You can remove this card from your Graveyard from the game to activate this effect during Damage Calculation. The monster you control is not destroyed by that battle.
Rare
TDGS-JP006
Small Piece Golem
Earth/Rock/3/?/?
When a [Big Piece Golem] is face-up on your field, if you Summoned, Reversed Summoned, or Special Summoned this card, special summon a [Mid Piece Golem] from your deck. Negate the effect of the monster special summoned by this effect.
TDGS-JP007
Mid Piece Golem
Earth/Rock/4/1600/0
When [Big Piece Golem] is face-up on your field, if you Summoned, Reversed Summoned, or Special Summoned this card, special summon a [Small Piece Golem] from your deck. Negate the effect of the monster special summoned by this effect.
Rare
TDGS-JP008
Big Piece Golem
Earth/Rock/5/2100/0
When there is a monster on opponent's field and no monster on your field, you can Normal Summoned this card without Release.
Super Rare
TDGS-JP009
TDGS-JP010
TDGS-JP011
Double Protector
Earth/Warrior/4/700/1600
When this card is destroyed as result of battle and sent to Graveyard, you can choose a monster on opponent's field and halved its attack strength until End Phase.
TDGS-JP012
Jute Knight
Earth/Warrior - Tuner/2/700/900
Once per turn you can change a monster in face-up attack mode on opponent's field to face-up defense mode.
TDGS-JP013
Wapper Dragon
Wind/Dragon/5/1800/1800
When this card is destroyed and sent to Graveyard by opponent's monster attack, treat this card as an Equip card and equipped it onto that monster. Decrease the attack strength of the equiped monster by 1800. When this card is sent to Graveyard as result of equipped monster destroyed, you can special summon this card to your field.
Rare
TDGS-JP014
Montage Dragon
Earth/Dragon/8/?/0
This card cannot be normal summoned. This card cannot be special summoned outside of by sending 3 monster cards from hand to Graveyard. This card's attack strength is equal to the total level of the monsters sent to Graveyard for this card's special summon x300.
Super Rare
TDGS-JP015
Gorogoru
Earth/Rock/3/1350/1600
When an opponent's monster battles with this monster, at the end of Damage Step, switch it to face-down defense mode. (?)
TDGS-JP016
Mental Master
Light/Psychic - Tuner/1/100/200
Pay 800 lifepoint, and release a Psychic type monster on your field to activate. Special Summon a Psychic type monster with level 4 or less from deck to your field in face-up attack mode.
Rare
TDGS-JP017
Cabalist
Earth/Psychic/1/?/?
When this card is destroyed as result of battle and sent to Graveyard, you can pay 800 lifepoints and choose a Psychic type monster from your deck and add it to your hand.
Rare
TDGS-JP018
Clevonce
Dark/Psychic - Tuner/2/1200/400
When this card is chosen as target of attack, pay 800 lifepoints to negate the attack of that monster.
TDGS-JP019
Mental Protector
Light/Psychic/3/0/2200
The controller of this card must pay 500 lifepoints during each Standby Phase(?). When this card is face-up on the field, all non-Psychic type monster with attack strength of 2000 or less cannot declare attack.
TDGS-JP020
Psycho Commander
Earth/Psychic - Tuner/3/1400/800
When Psychic type monster on your field battles, pay life in multiples of 100 (maximum 500) to activate. Decrease the attack and defense strength of an opponent monster battling by life paid until End Phase of this turn.
TDGS-JP021
Psycho Walld
Earth/Psychic/4/1900/1200
Pay 800 lifepoints to activate. A face-up Psychic type monster on your field and attack 2 times in a Battle Phase. During the turn this effect is activated, this card cannot attack.
Rare
TDGS-JP022
Teleki Attacker
Earth/Psychic/4/1700/?
When Psychic Type monster is destroyed, pay 500 lifepoints to destroy this card instead.
TDGS-JP023
Destructor
Earth/Psychic/4/1600/400
Pay 1000 lifepoints. Choose a set Magic/Trap card on opponent's field and destroy it. When there is no other Psychic type monster on your field outside of this card during End Phase, destroy this card.
Rare
TDGS-JP024
Gladial Beast Equite
Wind/Bird/4/1600/1200
When this card is successfully special summoned by the effect of [Gladial Beat] monster, choose a [Gladial Beast] card in your Graveyard and add it to your hand. When this card battles you can return this card to the deck at the end of Battle Phase, then special summon a [Gladial Beast] monster outside of [Gladial Beast Equite] from the deck to your field.
TDGS-JP025
Lightlord Priest - Janice
Light/Spellcaster/4/300/2100
During End Phase when effect of [Lightlord] card would sent card(s) to Graveyard, deal 500 damages to opponent, and you gain 500 lifepoints.
TDGS-JP026
Dark Spirit User - Daruku (?)
Dark/Spellcaster/3/500/1500
Reverse: When this card is face-up on the field, gain control of a Dark Attribute monster on opponent's field.
TDGS-JP027
Mechauser
Earth/Machine/2/800/100
When this card is destroyed as result of battle and sent to Graveyard, special summon a [Mechauser] in face-down defense mode. When this card is reversed, choose a card on the field and the controller of the hosen card receive 500 lifepoints damage.
TDGS-JP028
Oyster Master(?)
Water/Fish/3/1600/200
When this card is destroyed except as result of Battle and sent to Graveyard, special summon a [Oyster Token] (Water/Fish/1/0/0) to your field.
TDGS-JP029
Twin Barrel Dragon
Dark/Machine/4/1700/200
When this card is successfully summoned or special summoned, choose a card on opponent's field. Flip 2 Coins, if the result is 2 Heads, destroy that card.
Rare
TDGS-JP030
Izanagi
Wind/Angel/6/2200/1000
This card can be special summon by removing a Spirit monster from your hand. When this card is face-up on the field, Spirit Monsters on your field does not have to return to hand during End Phase.
TDGS-JP031
Kuno Warrior
Wind/Warrior/4/1800/1000
When the control of this card is switched, the controller of this card randomly discard a card from his/her hand.
TDGS-JP032
Avatar of Pharaoh
Earth/Undead/3/400/600
When this card is sent to Graveyard by Synchro Summon of a Synchro monster, choose a Undead type monster with level 4 or less from your Graveyard and special summon it to your field.
TDGS-JP033
Dark Assassin
Dark/Demon/4/1600/400
According to number of Dark attribute monsters in your Graveyard, this card gains the following effect.
- 1 or less: Decrease this card's attack strength by 400.
- 2 to 4: Increase this card's attack strength by 400.
- 5 or more: When this card is sent to Graveyard, destroy all face-down monsters on opponent's field.
TDGS-JP034
Golden ???? Cat
Dark/Beast - Spirit/1/?/?
This card cannot be special summoned. When this card is Summoned or Reverse Summoned, return this card to hand at End Phase. When this card is successfully summoned or reversed summoned, choose a level 1 monster from your Graveyard and special summon that. When this card leaves the field, remove the monster special summoned by this effect from the game.
TDGS-JP035
Yamatonokami
Dark/Warrior - Spirit/6/2200/1200
This card cannot be special summoned. This card can only (be initially special summoned) by removing a Spirit monster from your Graveyard from the game. At End Phase this card is special summoned, return this card to hand. When this card battles and destroyed a monster, you can destroy a Magic/Trap card on opponent's field.
Rare
TDGS-JP036
TDGS-JP037
Distribing Insect (?)
Earth/Insect/2/700/300
Send this card from your hand to Graveyard, increase the level of a monster on your field by 1 until End Phase.
TDGS-JP038
Multi Piece Golem
Earth/Rock - Fusion/7/2600/1300
[Big Piece Golem] + [Mid Piece Golem]
At the end of Battle Phase where this card had battled you can return this card to Extra Deck. Also, if the Fusion material monster set that is used to Fusion Summon this card that was returned to Extra deck is in your Graveyard, you can special summon that set onto your field.
TDGS-JP039
Nitro Warrior
Fire/Warrior - Synchro/7/2800/1800
[Nitro Synchro] + 1 or more non-Tuner monster
When you activated Magic card this turn, increase this card's attack strength by 1000 only once during Damage Calculation of that turn. When this card attacks and destroy an opponent's moinster, you can change a monster in face-up defense mode on opponent's field to attack mode and this attack that monster continuously.
Ultra/Ultimate Rare